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Drifter’s Shield

06 Jan 2016

Drifter’s Shield

Campaign: Fly By Night

Details

A powerful relic restored by the Red Monk and gifted to Nero. This large shield is polished and repainted, though there are still clear signs of damage and dents. Despite its large size and stature, it is surprisingly light. When activated, the shield creates phantom images of itself to surround and protect allies.

Effect

DEFIANCE: When your AC reduces an enemy’s attack to 0, deals a portion of the unblockable damage back to the attacker.

Steadfast (Lv 3): As an action, the bearer can activate a special “shield” stance. This stance adds +3 to the user’s AC, and the user can share their AC with two adjacent person/object for a turn of combat. The user cannot lose their shield in this state.

Ram (Lv 3): A charging attack that lets Nero ‘dash’ as a bonus action before attacking. However, after this attack is used, the bearer’s AC is dropped by 3 until the next round. Ram hits all enemies between the user and their destination. Enemies hit make a strength save (DC 15). On pass, the user is stopped and cannot pass through.

Practiced Hunter (Lv 1): Gain +1 to hit globally on all attacks

Restored Relic: This artifact cannot be destroyed.

Gold Bane (Lv 5): The bearer of this artifact has +5 to hit and +5 damage against any Gold enemies.

Feats

Originally used by Nero in the Highway Drifters arc, but destroyed.

Found and restored by the Red Monk, as a gift to Nero.